Minecraft should add a gamerule called sharedAdvancements or something along those lines, making advancements global or not global. This is so if you area playing with your friends if you all are fighting the Ender Dragon and you are the one who kills it, everyone should get the advancement, not just you. You could also make it so you could only share advancements with your team. This would be great for servers or realms, or anyone who likes to play multiplayer.
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