The clone command is quite difficult to use. Currently, you need the (XYZ) of the 1st position, the (XYZ) of the 2nd position, and lastly you need to determine the (XYZ) of the target location.
This is where the use of the /clone command gets itchy. Getting the right target location coordinates is quite a hassle. It needs to be the smallest north-west coordinate of the cloned selection. This often results in wrongly cloned structures, and gets increasingly more difficult when working with larger structures (wall sections), and varying orientations.
Combined with the fact that there is no /undo command, often leads to the situation that you need to detroy the wrongly cloned structure by hand, and start over again.
The /clone command would be much easier to use if the cloned selection is pasted either:
1. Directly from the first (XYZ) of the selection. So the target location coordinate equals where the block located at the 1st (XYZ) selection would end up.
2. If the /Cloning and pasting is done relative to the players position (like in Worldedit).
How it currently works is just a unnessecary difficult procedure.
Please sign in to leave a comment.
2 Comments