Let's be honest end game enchantment system sucks.. once you reach end game and start acquiring only loot above 100 you'll find the system is flawed. I get the find higher lvl salvage old gear mechanic that is still I reach max lvl gear. I find my self stuck not being able to try out new gear I find because I don't want to salvage what I know actually works. I get I could lvl my player lvl up fir more enchantment points. but let's face it there's over 50+ uniques each require about 25 points to fully enchant around end game so I'd need to be over lvl 1000 to be able to use every piece of gear with out getting rid of it. That not counting trying out the same piece of gear you already have with different enchantment rolls. I propose we put a librarian in the camp that would unlock after the first play threw of the game. This would allow you to spend emeralds to disenchant gear without losing it. Allowing you to either come back to it later or salvage it.
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