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XP Levels should drop more fairly upon death


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    I respectfully disagree. Getting to level 30 is hard in the beginning and it indeed feels like a big loss to go back to level 7. But I think the game needs tough punishments like that in order to stay fun. Besides, if you build an XP-farm, the loss quickly gets more trivial, and if it was reduced, it would feel like dying has no penalty.
    If this is ever considered then I think anywhere above level 30 is definitely a deal-breaker, as those levels are basically an indication of endurance.

    Perhaps a differing cap could be considered based on difficulty. With hard being level 7 and slowly creeping it up to 25-ish for easy or peaceful.

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    ocelot2806 commented
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    xp levels are cut way to much on death