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Share feedback and ideas for new blocks, tools, items, food, recipes, and crafting options, or improvements to existing ones. When posting, focus on a specific idea and explain how it would improve the game. Avoid sharing a list of unrelated suggestions.

10

Flat Light

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    I would actually posit a flat light that's trapdoor thick, and not pressure plate. I wouldn't be opposed to trapdoor mechanics (where it can pivot 90*), but I would make it function differently from a trapdoor in terms of mob pathfinding and interaction with redstone elements. I think that, like most other lights, it should be an always on option. That said, I would also like to see redstone toggle-able options, like the copper bulb or redstone lamp!

    Bonus for a handful of different colors/face designs. It could work like frog lights, or even use them as a build element, with the three tones to match different build styles. I would also like to see different face designs (an acacia trapdoor adds a very different visual element from an oak, or an acacia, for example). On the topic of manufacturing these aforementioned lights in-game, I think I would make the build require a frog light and 3 iron bars (crafting table only), and maybe pop out two of the lights (similar to trap doors). With the love that copper has gotten lately, I wouldn't be opposed to copper as the design metal, either!

    The redstone versions, I think, I would set up similar to redstone lamps, but combine glowstone powder, redstone powder (or block??), and the aforementioned metals. Food for thought for the devs, hopefully!

     

    I think a block like this would add greater depth and flexibility to builds, allow for cleaner recessed lighting, and potentially add a new farm/gameplay loop to the game.