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How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks, MINECON Vote rejected monsters) before you post!

63

Kappa, a water monster when going fishing

12 Comments

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  • 8
    Octoboy80 commented
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    when killed it should drop a stregth position like from the legends

  • 3
    shahar000wine commented
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    Maybe it would also have a chance of dropping suspicious stew

  • 0
    Nature Buug commented
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    Elder guardian/guardian.

  • 1
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    Κ, I'll vote for this kappa

     

    Ok, I'll stop with the puns and just chill out in my kappa streetwear 

  • 2
    D E R N 76 commented
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    What about instead of kappa its called karpa

  • 3
    RoseCityMold commented
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    That, or like you have a chance of catching a drowned, if they don't want to add another creature to the game but still keep that mechanic

  • 9
    Nickishero commented
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    This is an incredibly smart feature to counter the AFK-Treasure fishing farming mechanic. The devs try to patch this particular thing, but people will still find a way, I am certain. Having a chance of a hostile mob encounter during fishing will counter this, and give players some entertainment during fishing, or maybe even a reason to fish because they want to encounter it.

  • 0
    ElMisaMoRi commented
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    Eso me parece genial ya que casi no hay monstruos en el agua

  • 0
    Billy Archer commented
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    I like the idea gives a little bit of excitement to fishing good idea :)

  • 0
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    Why not have them spawn in swamps

  • 0
    Noxid Boy commented
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    Ese nombre se me hace familiar de un libro....

  • 2
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    Currently in the game we already have the drowned and the way to differentiate their kappas is through their peculiarities.

    The kappas are creatures of Japanese folklore, they have the size of children and the incredible ability to regenerate, they cannot get out of the water because they languish and take damage.

    With the size of a baby zombie and the ability to regenerate, it would certainly be a great challenge to face this creature in the waters. So the solution I found in the legends to avoid it is through cucumbers, which can be either a new item or the existing sea pickle. In the legends, if you throw cucumbers at the Kappas, they felt morally obligated not to attack you, this would be a form of protection, even if temporary against them, in addition to being the biggest difference between them and the drowned.

    Usually inhabiting rivers and lakes, they could be generated in swamps, to create greater diversity in such a biome, with more challenges and dangers, in addition to increasing all the mythology within the game.