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Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

23

Vertical Cubic Expansion

9 Comments

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    I love the idea but I feel like the game would crash a lot more, also 60million by 60million by 60million is INCREDIBLY huge, too huge, I get maybe raising limit to 1000 max, no more.

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    rcyre421 commented
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    If cubic chunks was officially implemented There would be no point in limiting it to 1000 It won't really help performance and it would just be limiting people the only reason consuls have such a limit is because it would break their terms of service That's why your phone can handle infinite world generation but your console can't its to protect consumers from potential bloatware

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    rcyre421 commented
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    I do see a potential issue with players causing lag by falling great distances in the same way if you use a elytra you can generate new chunks at alarming speeds that can lack servers. However you can't really load new chunks with this method and the new void mechanics would just kill you if you fall too far.

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    rcyre421 has a valid point. I would suggest 256 blocks from bedrock to sea level but most of the 60 million block limit would be in the sky for building insanely large things not previously possible.

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    Onidotmoe commented
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    I'd like to see the Nether being incorporated into the Overworld and having vertical chunks would allow for this, it would also allow the aether to exists up in the sky.

    There are already mods out there that add the nether to the Overworld.

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    rcyre421 commented
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    I think the nether and end should remain separate diementions. The nether maybe but the end definitely not.

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    rcyre421 commented
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    If the nether remains a separate dimension It would be great to see the nethers surface If there is one. It should generate at a very high elevation not intended to be reached quickly or easily.

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    MrFlambo commented
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    I think that the cubic chunks idea would be great and I was going to suggest the same thing, because it would help with most of the things you said I just think that they could expand the height limits not make them infinite.  Also a way to help with loading chunks and using less space is that if you have a chunk that is completely air it is not stored as a file, instead when you load a chunk that is all air it will set the chunk to have no file for it because it knows that it is all air.  The only time it will load these is if the player is in a certain radius from them limiting the amount of air blocks above and below the player.

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    jakeZulu7913206 the world would only be generated in a cube (or sphere) around you, so not too much distance. right now its generating from top to bottom, because chunks are that large. but there is no need for generating all 60 million blocks of height.

    i made a new post about the cubic chunk world generation: it could only generate things you can or could see. so maybe only 2 16 block chunks down from the surface, or even 16 blocks only, in the distance. this would free up resources to maybe make mountains in the distance visible, improving far-sight