Minecraft is practically infinite horizontally, but not vertically due to the height limit. This can be seen due to the impenetrable layer of bedrock preventing any further vertical exploration or expansion. The addition of cubic chunks generation would liberate this, and unlock new possibilities and freedoms to everyone.
For example: Players would not be limited to the 256 block limit and have practically infinite caves to explore.
Smaller chunks could be utilized more efficiently for better performance.
As for how all this will be implemented.
(1:Cubic Chunks) By reducing chunk sizes to 16x16x16 It should allow the 60 million block limit to now be applied to the vertical plane.
(2:Vertical Biome Generation)
Allowing biomes to spawn above and below each other thus allowing for new and unique biomes to spawn deep below the surface.
(3:The Void) The void will work differently. If you fall for x distance it will trigger the void and you will start taking damage until you die or stop falling. All dropped items will be deleted on death. This applies to all entities.
(4:Surface Terrain) Surface terrain will not be affected by this update.
These are just the core features that I believe would move Minecraft forward. And be further expanded upon in the future. I hope you read and take my suggestion into consideration. It might be a lot to ask for but I'm sure if we go down this route we will never look back. Just like when the horizontal plane was made infinite.
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