I think it would be cool to see a reason to drink water in Minecraft. I don't mean a thirst meter or anything like that, I think it should instead be done through the Hunger meter.
I think drinking water should make the player lose hunger slower.
In addition to that, I think the player should lose hunger faster in desert biomes, maybe specifically during the day. This would make the deserts more dangerous, and give the player reason to bring water with them into deserts.
Maybe drinking water could also cure the "Hunger" Effect.
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