Seeing how piglins will change behavior towards the player depending if they wear a single piece of golden armor, a thought came across my mind.
"Why not make the behaviors Piglins exhibit towards the player more Dynamic?"
I would like to propose a suggestion that could make interactions with Piglins more interesting and give the player an incentive to wear more golden armor, resulting in a new play style when delving into the nether.
A new stat variable for golden armor "Royalty".
Royalty is an armor attribute that effects how Piglins behave towards you. The more gold you wear, the better deals you'll receive from bartering.
Each piece of armor will have varying royalty attributes.
Armor Pieces:
Golden Chestplate: 6 Royalty
Golden Leggings: 5 Royalty
Golden Helmet: 3 Royalty
Golden Boots: 1 Royalty
Full Golden Armor Set: 15 Royalty
Piglin royalty behavior towards you:
0 = Hostile (Attacks you on sight)
1 = Neutral (Won't Barter)
2 - 7 = (Unfavorable Bartering)
8 - 14 = (Fair Bartering)
15 - 19 = Friendly | Favorable Bartering | Piglins will aid players that are being attacked
20+ = Follower (For every 2 points above 19, 1 Piglin will follow you as a bodyguard and will tolerate being hit by you once or twice)
A new enchantment called "Favor" increases royalty of golden armor.
(Incompatible with protection enchants)
Enchantment: Favor
Level I: +1 Royalty
Level II: +2 Royalty
Level III: +3 Royalty
Max Enchanted Golden Armor Set: 27
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