(Would be called Curse of Binding but already exists)
The Curse of Sealing causes the enchanted item to be “sealed.” This means that enchantments cannot be removed from or added to the item. Dungeon loot would become more interesting because if this was coupled with a change to enchantments like the addition of both more enchantments and curses, finding a sword with boosted attributes in a chest with random enchants like Sweeping Edge or Knockback 5 and Bane of Arthropods would be more interesting because there is a chance that the item comes cursed with Seeling, and you are then, if the item is superior normally, forced to use it with those enchants.
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