Basically it's an enchantment for shields that allows people to dash forward. Here are the key differences:
-First of all, it does not deal much damage or any if it's possible. Instead it merely knocks entities in front of the player back and to the side while pushing entities closer to the side even further to the side. Basically creating an opening to escape.
-Second of all, it does not work underwater. It's capabilities are outmatched when it comes to underwater travel.
-Third of all, it only works horizontally. So you can't launch yourself into the air like with Riptide, but you can perform longer jumps. It will come in 4 different levels, with each level progressively stronger.
-Level 1: Capable of knock backing entities by 3 blocks and increases jumping distance to 5 blocks.
-Level 2: Increases knockback to 4 blocks and jumping distance to 6 blocks.
-Level 3: Increases knockback to 5 blocks and jumping distance to 7 blocks. Adding a stun effect, which basically disables the entities movement and interaction with items for 1 second.
-Level 4: Increases knockback to 6 blocks and jumping distance to 8 blocks. Stun effect increased to 1.5 seconds.
The way you activate it is similar to Riptide. You need to hold down right click, charging up dash, before releasing it to be launched forward. It would also only work while you're on solid blocks so you won't be able to fly with it. You can also cancel the Dash by crouching while holding the shield or walking backwards.
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