Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

22

Village Storehouses

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  • 4
    Registered User commented
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    As a side note the villagers should require access to the necessary resources so as not to enable people to build an infinite resource box. For instance the farmers require seeds and tilled soil whilst the blacksmiths could be provided with chests of coal and iron/gold mined by the player to produce ingots.

  • 1
    Registered User commented
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    I mean, The villagers already give you loot based on their professions for completing a raid

  • 2
    Registered User commented
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    This is a great idea! An intriguing system, and gets past the issues of villagers not having great trades. It also remedies the problem that the 1.14 village overhaul brought, which is that villages now have a lot less loot.

  • 0
    Registered User commented
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    Great idea but villagers are not useless.

  • 1
    Registered User commented
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    Apologies for any confusion but I never said that they were useless. I described the Pillager raids as lacking a purpose or goal and many of the villager trades being useless.