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Shield Fall Damage Reduction

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    No Armor - "if you're wearing no armor, then you should be a bit worried for the most part, unless you have a good amount of Health Points (at least over 10 HP), and it should reduce any amount of fall damage by 2 HP (meaning the shield will lose around 25-35% durability points. This is because the shield should still hurt you, as if you are still landing on a block, but from a shorter height, given you're wearing no armor for protection." (note that the shield will only lose about 5-10% durability if you're only falling from 4 block-7 block height, no matter whether you wear armor or not.)"

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    Leather Armor - "If you're just wearing the helmet for that, this should be quite a landing (negatively), because the softness of the Leather Armor, no matter how much you're wearing, shouldn't help much, so it'll work as if you have no armor, but the durability points for the shield will only do about 15-25%, depending on the height, and the amount of damage you take will be reduced by about 2 HP, with one piece of armor, 3 HP for two pieces of armor, and 4 HP for three-four pieces of leather armor worn during the fall.

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    Chainmail Armor - "This armor is rare, but not as strong as you think. It'll work well with breaking your fall, and might even work as well as iron (next paragraph below)! The amount of durability points your shield will lose is between 10-20%, depending on the height. The damage points are reduced by 4 HP with one piece on, 6 HP with two pieces, three pieces, and 7 HP with four pieces of chainmail armor worn during the fall.

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    Iron Armor - "This armor works slightly, but surely better than Chainmail armor, given each piece of armor worn reduces your damage points during any fall by 2 HP! (one piece = 2 HP, two pieces = 4 HP, three pieces = 6 HP, four pieces = 8 HP.) The amount of durability the shield loses will be between 5-15%, based off the height.

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    Golden Armor - "This armor is said-to-be terrible, but it's actually nice for uses like these. It works better than Chainmail, and slightly better than Iron Armor, but the benefit of the Golden Armor is that it reduces the amount of durability points the shield loses, from 5-15%, to 5% max. The HP reduction is the same as the Iron Armor, except each piece of armor doesn't add up to more than 8 HP, a full set only reduces 6 HP. (one piece = 2 HP, two pieces = 4 HP, three pieces = 6 HP, four pieces = 6 HP.)

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    Diamond Armor - "Wow! Diamond Armor is great for a lot of things, but it's overpowered when it comes to fall damage reduction & shield durability depletion. From any height, the fall damage reduction amount starts at 10 HP for one piece of armor, and it increases by 2 HP each piece of armor, so a full set would reduce up to 16 HP! (one piece = 10 HP, two pieces = 12 HP, three pieces = 14 HP, four pieces = 16 HP.)

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    This makes no sense based on anything aside from LoZ, BotW. It isn't a Minecraft feature and wouldn't work in real life. It seems like an unnecessary buff to what's already the most broken item in early game. Furthermore, if we're doing this then why not just add dropping an item as a complete cancel for fall damage. Doesn't matter what item it is. Also, try water buckets.