So a lot of people agree that the End, however beautiful, can be quite boring due to its lack of structures and mobs. One idea for a new mob I came up with last night is what I'd like to call the Exiled, basically somewhat of a mixture between a witch and a villager or wandering traider. Allow me to elaborate.
The Exiled is, as the name suggests, one of the original residents of the End cities. But some circumstances had most of those inhabitants board their ships, and sail away. Not those they left behind in exile though, which still live in small hut-like houses randomly and rarely spread across the dimension. The spawn rate of those would be less than End cities, probably around the same as ships. Inside every house would be a lonely Exiled each, waiting for the one day someone passes by. It would act mostly like a villager, offering End-related trades such as with chorus fruits or shulker shells. However, trying to kill the Exiled for its valuables will make them strike back at you with a vengeance. Other than that, the Exiled will generally avoid contact with Endermen and stay within the safety of its house, which is achieved by having its own unique job site block it is bound to, much like advanced villagers are to their workstations. It would likely resemble an enchanting table, as the Exiled takes interest in magic knowledge. The workstation would be the center of the area within which the Exiled will stay, and if you opt to mine it, the corresponding Exiled will attack you in order to get it back. The crafting recipe would of course contain late-game ingredients, most notably shulker shells.
Also, primarily as a means of countering griefing loss on multiplayer servers, the job site block could also serve to summon (or probably rather, teleport from the End) an Exiled to your location, given that, like with beacons or conduits, it fulfills certain conditions like being in an area of low light level similar to the End. Every workstation can only summon one Exiled each which will be bound to it just like the naturally spawned ones.
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