Possible Illusioner drop.
The totem triggers a storm when a player dies holding it. This effect can be applied at the same time as a Totem of undying, causing the player not to die, but to lose both totems, causing both effects at the same time. (Thanks to dual wielding)
A player does not have to be the only "sacrifice". A mob with CanPickUpLoot could also activate the effect when it dies, as with the current totem.
Why should this mechanics be interesting?
Because sometimes it is too long to wait for a storm. And thanks to storms many unique things can be achieved (charged creepers, skeleton horses, mob heads with creepers, brown mooshrooms...) Being an object difficult to obtain(Kill an Illusioner, possibly in a raid of high level) would make it a valuable item to get, in addition to a better reward for raids of high level, (If they appeared in these) and would facilitate to be able to experience all the mechanics of the game.
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