This biome is a dark, foggy place where players can easily get lost. The mist would limit the number of blocks the player could see, and any mobs or blocks outside that range would appear as shadows or wouldn't appear at all. It would generate more structures and vegetation than anywhere other than mushroom forests, so that a new shadow would be looming at the edge of their vision soon after they leave the last one behind. In addition to limiting vision, this biome would also slowly drain food, slow enough that it wouldn't be visible, but fast enough to become dangerous over time. The player would move the same speed as they would if they were on a soul sand block, regardless of the block they are standing on. It would be very similar in shape to the soul sand valley, with fossils, blue fire, and stalagmites. I will list additional structures, mobs, and vegetation I would like to spawn there below. These are just suggestions, but I hope the idea of this dark, foggy biome is one you will like!
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