Well now that we know that 1.16 will be the nether update it ould be perfect if Mojang would add a mechanic that prevents Mobs from spawning in the nether. Its really annoying to build in the nether because we can't just place light sources like in the overworld. So my idea is that you guys maybe work with the fog in the nether and call it fog level. Its just the same like the light level so it wouldn't make much differents.
But maybe you got a better idea to prevent mobs from spawning :) but just add such a mechanic to make building in the nether worth.
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