Iron Golem new Fighting Behaviours
As you all know our friendly iron golem has been a good ally in helping us defend the villages and our homes, but I feel that they need new fighting abilities to keep up the fight and with new updates in the way it’s clear that they do, so I thought of two new abilities for them to use in combat:
-The first one is the ability to pick any sort of block like a enderman, they will pick, stone, dirt, cobblestone, etc and then throw it to the bad guys, the golems will only use this attack when they accidentally hit a enemy to the roof of a house or the top of a tree and when the bad guys are far away or are flying (like the phantoms), the reach that the block will have is 15 blocks away and the block will break once it touches something, the golems will only take blocks from the ground.
- The second one is a shockwave hit, in this one the iron golem will hit the ground with both of his hands and then the shockwave will happen, this one will happen only when the golem is surrounded evil mobs or when he has 20% of his health left and he is still receiving attacks from the hostile mobs, the shockwave will have a reach of 3 blocks and it will knock away all mobs in the area.
So I hope you liked my ideas, if you did, then be sure to vote for it, the reason why I think this is a good idea is that if the ravagers have the roar and the charge attack why can’t the iron golems have this new abilities, so as always have a nice day/night.
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