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[Bedrock] Implementing more MoLang queries and how useful it is.

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  • 5
    Registered User commented
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    Other suggestion

    "query.has_item" takes item name as a parameter and return true if the entity has the item in inventory or false of not

  • 1
    Registered User commented
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    [query.health], along with [query.max_health] is now on beta already. I am sure you know this. Nice idea.

  • 2
    Registered User commented
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    It would be also nice if they added queries to detect when blocks were broken or placed.

  • 2
    Registered User commented
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    Seria bom um query.relative_block em que testaria se existe um determinado bloco na posição específica em relação ao ator o valor seria true(1) ou false(0).

  • 1
    Registered User commented
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    I could make slabs and ladders (both block and hand) functional and also create new dimensions, it would also be nice to be able to add buttons and tabs (and tabs in blocks too) Thanks for listening.

  • 1
    Registered User commented
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    I really need query.distance_to_target just like we have query.distance_to_nearest_player. So many things can be done with this.

  • 0
    Registered User commented
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    It would be better if there were also query.get_ground_block and query.get_target_block.
    query.get_ground_block gets the block ID of the ground, and query.get_target_block gets the ID of the selected block.

  • 0
    Registered User commented
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    This would be very useful! The query "query.last_destroyed_block_name" and "query.last_destroyed_block_time" would especially be useful if they implement https://feedback.minecraft.net/hc/en-us/community/posts/360061858672-Add-parameters-to-functions