The Dimension:
You will notice that your render distance seems to be turned down to 10 blocks. After that all you can see after that is deep fog, and an outline of the landscape around you. Water seems to be dripping from above. It appears to be a very old city, Not a single skyscraper is left standing upright, either tilted or fallen. The roads on the ground just lead you further and further into the city, and eventually, an arena...
The Mobs:
Scavangers/Survivors: vindicator like mobs, wielding all forms of rusty tools*. Their clothes are torn and scraped. They spawn at campfires that randomly spawn around the map. Luckily, the light from them can be seen easily through the fog, meaning you can avoid them. They generally spawn in groups of 3-9. They will drop what they are holding. If they manage to kill you, they will steal your tools and use the best ones, and despawn anything left over in your inventory, before returning to the campfire.
The Blue Golem: a short, blue version of an iron golem. They are generally neutral unless provoked. They deal 2 hearts to a non armoured person and have twice the health of a player. They will drop sunken ingots* when killed.
The Screechers: a variant of the phantoms with colorings like a drowned. They do 50% more damage than a phantom. They are also really fast at swooping, giving you less that 2 seconds to react. They drop rotten flesh and screeching eyes* when dropped.
And then there's the boss.
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