We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

8

Be able to assign a specific slot of the hotbar to a controller button

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    Registered User commented
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    You can just put your sword at the first slot in your hotbar, and then pressing 1 would take it out.

  • 1
    Registered User commented
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    I had this same idea, but I think that, since the lack of buttons on Controller, maybe they could make so that when your press a chosen Button (Say View on Xbox) it will open this "Menu" where you can press your chosen buttons that are mapped. Let me put this into an example...

    I am running and want to quickly get to my sword in the 3rd slot I would press "View" (In this example) and then press the button I had associated with my 3rd slot. I would be able to continue to run/look around during this time.

  • 1
    Registered User commented
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    this would be perfect a use for the d-pad, as you can bind lets say slot 3 to right d-pad select blocks and in a pvp situation be able to use them without delay

  • 0
    Registered User commented
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    They should add dual input bindings.

    For example, Pressing LB could be hotbar slot 1 and RB for slot 9.

    You could then hold LB + A,B,X,Y which could be hotbar slots 2-5 then Hold RB + A,B,X,Y again for 6-8 then