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15

Recoil: A mechanic to balance and improve shields

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    Maybe also have a data value replacing attack speed called Attack Recoil that adds or subtracts recoil time either by seconds (Showed like +1) or percentage (Showed like -1%). So we could still have custom weapons but using the new mechanics.

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    umbreon2020 commented
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    I'm kinda confused on the idea, maybe word it differently, or have visuals?

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    umbreon2020 it’s not very easy to do visuals for this, and it’s even harder to actually post something with images in it, had enough trouble posting this and it follows all the rules. Not sure how I can word it differently, I broke it down to the base mechanics, if I had more room I would have done more explaining, but I only had ~150 characters left