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Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.

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(Bedrock Parity) Running to Swimming Transition

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    I would like to see all versions exactly the same as the PS4 version. Bedrock has it almost right, but getting out of the water is a little annoying and not smooth. Also, and I haven't tested this yet, but I think Bedrock allows you to start swimming in ANY amount of water, even the lowest level in a flow of water. If this is the case, I don't think it makes sense, but one block swimming is needed and the smooth running transition. So much more fun getting through water.

  • 0
    Registered User commented
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    Also i feel likw since the update from ps4 edition swimming up against current speed has been reduced

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    On Java, you can swim on the surface of water so you don't run out of air. This is a very convenient way to travel sometimes, but it's 'glitchy'. You can't start swimming unless your head is underwater, so then you have to swim upward. If you go up too steep, you stop swimming on the surface. If you go up slowly, you get caught right under the surface but still can't breathe. I think it would be awesome if there was an easier way to start swimming on the surface of water, it sounds like you can probably do this in bedrock already.

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             Wait you've noticed that during the 1.13 - 1.14 version of Minecraft bedrock edition; the feature stated int the Minecraft - Buzzy Bees - 1.14.0 (Bedrock), news article saying players can no longer initiated swimming in shallow water - (quote form Minecraft article: Minecraft - Buzzy Bees - 1.14.0 (Bedrock). It was even placed into these two categories on the bug report website. The article: One Block Swimming, Swimming can be activated in shallow water (MCPE-38751), and the article: Swim Problem (MCPE-47261)