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What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

22

(Bedrock Parity) Running to Swimming Transition

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  • 0
    Nicc515 commented
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    I would like to see all versions exactly the same as the PS4 version. Bedrock has it almost right, but getting out of the water is a little annoying and not smooth. Also, and I haven't tested this yet, but I think Bedrock allows you to start swimming in ANY amount of water, even the lowest level in a flow of water. If this is the case, I don't think it makes sense, but one block swimming is needed and the smooth running transition. So much more fun getting through water.

  • 0
    ZeevoXxX commented
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    Also i feel likw since the update from ps4 edition swimming up against current speed has been reduced

  • 0
    TheDingoDog commented
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    On Java, you can swim on the surface of water so you don't run out of air. This is a very convenient way to travel sometimes, but it's 'glitchy'. You can't start swimming unless your head is underwater, so then you have to swim upward. If you go up too steep, you stop swimming on the surface. If you go up slowly, you get caught right under the surface but still can't breathe. I think it would be awesome if there was an easier way to start swimming on the surface of water, it sounds like you can probably do this in bedrock already.