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New structure---Illager settlements (part 1, AI and mobs)

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    Registered User commented
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    It appears there is already an existing thread on this topic (or something very similar). Feel free to join that discussion in progress. Cutting down on threads with very similar ideas will ideas to stay together so they can receive the attention they deserve from our developers. Even though you may not agree with all the exact ideas in the other thread(s), we love it when the community works together on ideas!

    The Search box is located on every single page of the Feedback site. Just enter a word or two about the topic you want to post about and hit return. You may want to try alternate or common misspellings! It's amazing what you can find with one word.

    Thanks for your contribution.

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    Registered User commented
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    As a quick note, this is the thread the mod ment

    https://feedback.minecraft.net/hc/en-us/community/posts/360040653771-Villager-Town-Fortress-Illager-version

    (At least i think)

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    Registered User commented
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    This would be a great idea and maybe Pillager Outposts could protect these towns, acting as watchtowers. They could be changed slightly but still be similar