This would add the option to turn on or off biome based cave generation. The caves would look different depending on which biome they were in. In the swamp biome there would be dripping water and a lot of water puddles/vines/lily pads. In jungle biome the same applies but leaves instead of lily pads. In macer just add more clay and red sand, In the desert biome there could be a lot more sand a sandstone bricks and in ice plains there could be icy caves lined with ice and full of water. finally in the ice spikes biome would be the same but with large caves with crystalline ice spike structures can be found.
Here is a cool image for the biomes in real life
Ice biome
Forest
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