###Description
This would be a new variant of illager found in the illager outposts, it would don a helmet and carry a new weapon: the glaive, which can be found in all of the usual materials you can make other tools out of (the crafting recipe and stats for it will be explained later).
###Stats and AI
- HP: 25
- Speed: equal to other illagers' speed
- Drops: up to 4 emeralds, the helmet it was wearing (5% chance), the glaive it was using (5% chance)
- Aggro range: 64 blocks
- Mob type: hostile, illager, humanoid
- Attack power: 4 on easy, 6 on normal, 8 on hard
- Notable abilities:
1. its melee attacks can reach much further than any other mob's, making him able to potentially attack the player while staying out of the range of their attacks.
2. When the player stays too close for too long, they can strike them with the butt end of their glaive, dealing small damage and knocking them back
- Weaknesses:
1. blocking an attack from their glaive with the right timing will briefly stun them, allowing to get in melee range, this stun also applies when blocking attacks they make with the butt of the glaive.
2. They're also fairly weak to ranged weaponry and will not attack dogs
As far as their AI goes, if you arrive at a villager oupost without aggroing them, they'll be usually found either at the lowest level of the towers or on the stairways, if there's more than one they'll banter with eachother in a pretty rough and uncivilised dialect of the villager tongue.
As soon as they spot you, they'll not come after you. Instead, they'll stand their ground, preferring to block corridors and doorways.
Since their attacks have this great of a reach, imagine them as having an invisible circle around them, which is the area they control with their attacks.
On normal difficulty or higher, other illagers will use footmen as cover while they snipe from behind the doorway that they prevent you from traversing. Once the footman is vanquished, they'll either start retreating or hide behind another footman, and so on.
###The glaive
For those who aren't well versed in ancient weaponry, take [this image](https://deadliestwarrior.fandom.com/wiki/Glaive) as a reference.
The glaive is a weapon made of a short (~45 cm) blade affixed on a pole. In Minecraft, it could be crafted using this recipe:
Crafting:
This is | the 3x3 | grid
:--|:--:|--:
X | X | M
X | S | M
S | X | X
Where X is an empty space, S is a stick and M is either a wooden plank, cobblestone block, iron ingot, gold ingot or diamond piece.
The glaive would have a rather slow attack speed of 1, it would also deal 1 more damage than a sword of the same material.
The catch though is that it would allow you to attack and break blocks from 6 blocks away instead of the normal 3 (if you're in creative mode, this extends even further). So, the glaive would be powerful, but at what cost?
Like a sword, the glaive would have the "sweep" effect when you attack with it, but it would be much less effective. You see, when a mob is hit with a sweeping attack, they only take a fraction of the damage, with the glaive, this fraction would be much smaller, both because you would mainly make vertical cuts and thrusts with it as opposed to broad slashes and because it isn't meant as a straight upgrade to the sword.
Another thing that could make you refrain from using the glaive would be the fact that when wielded it would prevent you from using your offhand. If you tryed to wield anything in your offhand, you wouldn't be able to attack with the glaive.
As far as enchantments are concerned, you'd be able to enchant a glaive with Sharpness, Smite, Bane of Arthropods, Fire Aspect and Sweeping Edge, along with a new enchantment called Hooking, which would have just one level. Its effect would make so that when you attack a mob that's not facing you, you'd pull them towards you. If that mob is mounted, you'd instantly dismount them.
Please sign in to leave a comment.
0 Comments