The Mountain Biome won the Minecon 2019 vote.
As it's the perfect opportunity to add something mountainous to the game, I would suggest making the Shattered variant more frequent in the game.
The rare Shattered Savanna variant (known as Savanna M before 1.13) features arguably the most chaotic terrain in the game, a contrast from the otherwise flat savanna. It is full of extremely steep mountains, enormous overhangs, floating islands, and huge waterfalls and lavafalls, with higher and rougher terrain than even the mountains biome.
To appease people who miss the wackiness of the old world generation that we had during the Alpha and Beta times, a 'Shattered' variant of every biome in the game should be introduced to the game. The 'Hills' variant generates more realistic terrain than many of us oldtimers would want to encounter on our exploration.
I mean just look at those overhangs and floating islands, I miss them so much and I wish I could see them more often, not only in the savanna but in forests or even deserts too. In many cases, the mountains can go past Y-level 200 and even reach the world height limit, even without the Amplified terrain option.
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