I think it would be a cool idea to make it if a player gets knocked against a wall or fence hard enough, they take some damage. Maybe 1-4 health Points maybe; depending how hard you hit them against a wall but I think it would add a little spice to the combat system. (For example) let's say you sprint towards someone and hit them and if they hit a wall behind them they take 1 health point. If they have like knockback 2 and get hit against the wall hard enough they take more damage from it. This system WON'T work if a entity is already against the wall or from a 1 block distance from it.
(Death message example) craftypuddle143 was Slain my Gigglebear488 by being punch against a wall to hard.
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