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14

Addition of a skill tree

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    Registered User commented
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    Maybe add stealth and also quest/bounties to help with said leveling 

     

  • 1
    Registered User commented
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    I like your idea, but I think having different level of mobs could get complicated. The different higher level mobs should also drop a greater amount of loot as killing them should give a higher reward. The mobs would most likely come with a complicated spawn algorithm. I like the idea of implementing a skill tree, and I believe, one could upgrade skills by spending experience points on the different types of skills being given. Some examples of these skills could be adding more overall health to the player, or adding a longer sprint before losing hunger on the hunger bar. Other types of skills could also be climbing, longer breath under water, faster sprint speed, higher attack damage, higher jump, and many other possibilities.