We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

134

Deadzone slider on console

15 Comments

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  • 5
    Registered User commented
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    Because Minecraft isn't taking advantage of Controller. Keyboard+Mouse is given way more abilities that Controller can do as well, (Such as assigning a Hotbar Slot to a button on Controller, most Keyboard+Mouse Players don't really even use 1-9 for these, xD).

  • 5
    Registered User commented
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    For so long I wondered why the game seemed like it was lagging and I never considered the deadzone to be the source of the problem. Now with ps4's bedrock release I got to see a near 0 deadzone and I'm left wondering why you can't change the deadzone or at least default it to 5. 100% needed because not every player has a keyboard and mouse just for their xbox. Just saying I find it really dumb that the xbox version (something owned by microsoft) is worse than the ps4 ver.

  • 8
    Registered User commented
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    Can we please get this? Aiming on Minecraft is impossible after playing other games

  • 4
    Registered User commented
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    You aren't wrong. I have controller drift on my right analog stick, making me look down slowly on certain occasions, and it would be nice for deadzone settings to be added, just like in Minecraft dungeons.

  • 3
    Registered User commented
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    I absolutely agree,that there should be a control stick deadzone slider for the three consoles and mobile controllers and controllers on pc.

    it feels like. I barely touch the control stick and it moves,quite a bit. Too sensitive.

    I feel like if my controller gets degraded over time like all controilers do at some point without the deadzone slider it would be impossible to play minecraft at that point where my control sticks drift due to age. 

    I appreciate it,for anyone who took the time to read this,thank you. Hope this gets resolved soon.

  • 5
    Registered User commented
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    I agree fully with the OP.

    The deadzone is gigantic. Aiming with bows or placing certain items literally hurts my thumb.

    Would make a huge difference in my experience and is super simple to do. Obviously there are already values put in there so just give us the option to adjust it like so many other games do.

  • 2
    Registered User commented
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    Yasss

  • 5
    Registered User commented
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    I would propose to rename this entry in Controller Joystick Deadzones Settings. Also the right stick starts to react at around 25%-30% input on Xbox controller (Xbox) instead of like 5%-10% that is usual in other games. It makes it really unplayable to me. 

  • 4
    Registered User commented
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    it makes me not enjoy playing munecraft with such a high deadzone

  • 2
    Registered User commented
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    There might be a chance of a change finally in the newest update, I recently played the preview edition of the game and it feels a lot smoother. Although it could only be a feature of that specific version of Minecraft.

  • 2
    Registered User commented
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    I really hope this is fixed we need it

  • 1
    Registered User commented
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    These sorts of small issues are small fixes but big general QOL problems. Hope this issue gets noticed despite it being such a small problem

  • 1
    Registered User commented
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    It was a incredibly large issue for me, especially if you want to play a slightly higher sense

  • 0
    Registered User commented
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    pls microsoft do this for me please

  • 0
    Registered User commented
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    I'm also waiting for this feature. The deadzone is too high for me to control camera precisely.