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Share feedback and ideas for new blocks, tools, items, food, recipes, and crafting options, or improvements to existing ones. When posting, focus on a specific idea and explain how it would improve the game. Avoid sharing a list of unrelated suggestions.

15

Cobblestone Path

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  • 2
    Registered User commented
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    I like the idea of different path types, but i'm not enthusiastic about the application: Why not r-click with a spade on different "ground" blocks to have them form paths?

    • Grass - as now
    • Dirt - "muddy" trails
    • Course Dirt - almost gravel paths
    • Gravel - rocky (cobble bits in the gravel)
    • Cobble - uneven pathing
    • Stone bricks - worn flagstones (square rather than brick lain)
    • Polished andisite/diorite/granite - smooth (remove the 'edge' next to bordering path blocks)
    • Sand - does nothing 

    All types of path would 'join' to each other, no matter the underlying block type.

  • 1
    Registered User commented
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    thats an interesting idea, however if you did it this way what difference would it have to simply placing down a block by carving out the dirt and putting down cobblestone or brick, i'm thinking of a more connectable fence-type coding which can recognise and make guilded corners if you use better types or polished types of stone, similar to carpet.

  • 1
    Registered User commented
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    Or two cobblestone/stone brick and dirt. And more variations of pathways. That would make four blocks. And maybe barren dirt. Take dirt place in oven and cook it. It would be a hard surface that nothing would grow on, but effected by water. And would become mud.