My suggestion is: make it so that you can put new particles into the particle folder (in a resource pack), and then you can use the particle command to create the particle. You could put a .mcmeta to set how long the particle lasts and how it moves, etc. This could be used to display information on a players screen, you could make 10 number particles, then you could represent score using
/particle custom:0 ^ ^.2 ^1 0 0 0 0 1
/particle custom:crosshair ^ ^ ^1 0 0 0 0 1
and have the particle last for only a tick
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