X

NOTICE

Are you sure you want to report this?

Provide feedback related to crafting, combat, enchanting, and general gameplay. Do not post bugs, support issues, or lists of random ideas. Please search!

75

Crossbows need to be changed

14 Comments

Post a new comment:

Please sign in to leave a comment.

  • 0
    Comment actions Permalink

    Crossbows definitely need a change. Right now, regular bows are so much better. While I think Piercing increasing damage like power does for a regular bow would be nice, it would also be nice if the power enchantment was just compatible with the crossbow.

  • 0
    AndyConnacher commented
    Comment actions Permalink

    i agree with ninjazombeyoshi. Crossbow damage should improve with Power

     

    i disagree that quick charge should be nerfed though. the crossbow is already painfully slow as is and quick charge 3 makes them usable. if the trade off for draw speed is accuracy then the crossbow needs to be absolutely dead-on because the draw speed is just anti-fun at this point

     

    infinity should also work on crossbows. they already have enough disadvantages, they dont need anymore

     

    edit: also clicking reload ONCE should begin the reload animation. you shouldn't have to hold it down until it's ready

  • 2
    F�lix commented
    Comment actions Permalink

    crossbow is so much waisted potential !

     

  • 0
    phyrebird2005 commented
    Comment actions Permalink

    Clearly you got into a fight before charging your crossbow instead of after. However I agree that the crossbow needs more enchantments.

  • 0
    Comment actions Permalink

    I agree with what is written above, crossbows are basically useless. But in my opinion they are still fun. Shooting fireworks is insanely satisfying and you can still charge it beforehand to quick draw and shoot and then combo with your melee  weapon of choice. Also, I don't think peircing is useless because it is pretty much a lesser version of infinity. In fact you can pick the arrow back up if it didn't hit its peirce limit. But that is still an issue if you use it as a sniper of sorts.

  • 0
    Comment actions Permalink

    However late I may be to this post, I have done loads of testing and found crossbows super useful, not perfect, but very useful.

    Why? Well for starters Both piercing and Multishot allow you to hit multiple mobs without using up an arrow, though if you want easy recovery the crossbow becomes a better closer range weapon. The hit-box on piercing arrows is super lenient, so you don’t need the mobs to be perfectly in a row, in-fact piercing is so good that Multishot is actually nearly useless in comparison. As well, with how the crossbow functions, with a little learning and the quick charge enchantment, it’s actually a vast amount faster than fully charging a bow, even if the single target damage is lower.

    Why the speed is key: Quick charge brings the loading time to less than that of the bow, however they difference is that you don’t fire upon release. you actually can load by holding to fire, and once the shot is fired you immediately start reloading, bringing down the reaction time you get from firing consecutive shots with a bow. As well, with a loaded crossbow you always get the fire shot, so by the time a player can aim and fully charge a bow you can have 2 shots fired already, and start loading the third.

  • 0
    Comment actions Permalink

    They're pretty useful already. You can make multiple, and then just charge all of them. Going into bossfights you can actually just fill up your hotbar with them, and unleash a quick volley for massive dps. This makes certain fights far easier. For just regular mob killing the bow is far better. Mainly because you can one tap just about any basic mob with a single arrow and power V. Unfortunately the amount of situations where you need to kill multiple mobs is quite limited.

    I think multishot could be improved. Multiple stages allowing for more arrows. (less damage per individual arrow as a tradeof, and more reload time to make it hard to refresh) And for there to be a shotgun factor where you deal more damage if all shots hit the same target. It certainly allows you to specialise in close quarters combat without damaging sword or others. (At least not any more than how a bow often outshines a enchanted diamond sword up close with enough power...)

  • 0
    SoopaDoopah commented
    Comment actions Permalink

    I agree. I also think that the trident should be changed, as it is practically useless right now.

  • 0
    MrDulfin commented
    Comment actions Permalink

    I dont really care about the other things,(no offense) but I do wish fireworks could become a useful weapon

  • 0
    Hilmy091 commented
    Comment actions Permalink

    I disagree with most of these.

    Theres a big problem if an enchantment increases damage for crossbows, you can just load 9 crossbows in your hotbar and kill any players with enchanted diamond armors and golden apple.

    Crossbows are useful enough for me, being able to charge first then run at full speed and shoot. I use it like a cover-up-shooter game against skeletons, hide while charging, shoot, repeat.

  • 1
    Comment actions Permalink

    Crossbows are good how they are. Crossbows are NOT useful as a long range weapon though, they are useful close-range. If you're being swarmed by zombies, enchanted crossbows are way better than fully enchanted bows! Also you can charge them before you use them. In PvP I often have a crossbow next to my sword so that I can get good combos by using my sword and then my crossbow.

  • 1
    MaxSilver92 commented
    Comment actions Permalink

    I agree with all points of this post

  • 0
    Comment actions Permalink

    I agree about these points. I made my own Mod for crossbows before crossbows existed in game. I made 4 different ones each varying in strength and reload.

    The wooden one is a quick reload and 2 hits most mobs. But the later x bows one shot mobs but have longer reloads. During loading you are afflicted by slowness III with exception of wooden one since you need to take multiple shots (wooden bow is only slowness II but its only for 3.5 sec). So you can't just run and gun with the late game bows. The highest damage bow requires you reload it for 8 seconds. Also arrow drop is there but its not that much on that late one until you are trying to shoot beyond render distance. Wooden one has its uses but it will burn arrows faster and has the worst arrow speed. I plan to make the iron bow hold two shots but takes a really long time to reload it.

    I haven't tried the newest version of Minecraft's actual crossbows because my mod is incompatible and from this the new ones sound lame. I just can't make fancy stuff like arrow piercing or spread shots. 

    Arguably I may have broken the game allowing for bows to one shot mobs so maybe the late game bows are too good and should reload longer. But I haven't uploaded it to the public so i'm only 'hurting' my own game play.

  • 0
    Adeptus Kaze commented
    Comment actions Permalink

    I'm all for either Piercing increasing arrow damage or just straight up power and flaming being compatible with the Crossbow.
    It just doesnt feel like the sniper weapon it should be.

    The idea of multiple levels for Multishot is good too. It's already balanced by the increased loss of durability and extra arrow use.

    It would be nice if Infinity was a possibility. Incompatible with Multishot or mending