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What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

798

(Bedrock Parity) Pushable Chests

under review

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    Not only chests but all of the other containers as well, i.e. hoppers, droppers, dispensers, furnaces, smokers, blast furnaces, shulker boxes, etc. Basically, if it's a container, you should be able to push it with pistons and sticky pistons. 

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    you could just ask for some of the code to the redstone++ mod.

     

    Edit: you cant use the code from bedrock because it is a different coding language

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    Klausar commented
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    This is absolutely something that should've been added long ago and would improve the game greatly. It would also be a first step to make stuff like TNT Dupers obsolete since you could then use moveable dispensers instead. Please consider this for the next update Mojang!

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    Evan Roos commented
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    Since many contraptions rely on non-pushable tile entities, one way to add this could be adding a new piston that can push these blocks. This would also work with sticky structures.

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    GNFZ4325 commented
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    If dispensers became movable, we could build more creative traps. I've been wanting to make a FUN survival-friendly troll map for a long time, now.

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    PolZol2002 commented
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    If containers are going to be movable we NEED an immovable and transparent block. Currently, the hopper can be used for this, but if it becomes movable no current block matches those characteristics.

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    This thing is totally doable there are already plugins and mods that do this, the game is made out in object oriented programming if the programmers they don't do this it's maybe due to already bad game performance or just laziness or backward compatibility of circuits (i think that this shouldn't be the reason but maybe it is), is really easy to create a chest object or a container one (the data part, not the graphical part)
    In bedrock there was a bug now solved about item duplication by using a chest while get pushed and was solved just by force the chest to close before getting pushed
    You can do it in just an hour or so
    The NTB part is just a thing that makes you poor non programmer guy interact with the internal data of the chest object, soft API can may be the right definition

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    Zakalakari commented
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    I hate how people keep saying it can't be done when carpet mod does it just fine on java

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    JustKiwikiwi commented
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    I think it should be any containers that are a whole block should be move able.

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    ok you know what it seems like no one really talks about how java needs movable chests but we need javas redstone

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    That would be great to have

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    Java has so many features that bedrock has little, so give them a chance. Cuz we have a lot of features than bedrock