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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

142

Curing Zombie Piglins

18 Comments

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  • 4
    Bilbo Baggins commented
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    Perhaps if a zombie pigman were hit by TNT, lightning, or a falling anvil, it would split the pigman into a pig and a zombie.

  • 2
    Mc Rat commented
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    I think the curing should be pretty complicated if this was added

  • 2
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    I agree that living pigmen as NPCs would be interesting, but I think we need to avoid making new villages/villager-like mobs such a repetitive, over-implemented feature.  I think there are more creative options for implementing this mob:

    Add Living Pigmen Tribes

  • 1
    Rashalgal commented
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    Actually I think it'd be wonderful if there were hidden mobs you cannot encounter in the game, but must unlock.

    Living Pigman could be an example of this, you can only find Zombie Pigmen ingame, but you can cure the Zombie Pigmen similar to how you can cure Villager Zombies.

     

    Living Pigmen would have their own unique mechanics, perhaps they can be friendly guards for villages who will protect the villagers?

  • 1
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    This is not a good idea because it just seems like something that would fill a gap that either does not need to be filled, or could be better filled by something else.  Living pigmen would be like nether creepers - boring, bland, and uncreative.  Besides, absolutely nothing in the nether should be the least bit friendly.

  • 1
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    There could be the strat to turn your pet pig into a zombie pigman, then removing the zombie so you just have a pigman that would help you out or just do it's own thing

  • 0
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    I'd love to see little tribes of pigmen out in the overworld, maybe occasionally going to villages to trade for different resources. I just want the villagers to have some friends, because as of now, most of the other human-like creatures are out to get them. (Zombie pigmen are chill) 

  • 1
    Pkpro1100 commented
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    PLEASE MOJANG DONT GET RID OF THEM

  • 1
    Dready666 commented
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    Well, pigmen are being added in the form of Piglins, although I don't think any of us would want a ruthless mob that kills any player that's not wearing golden armor cured from his peaceful Zombie Pigman life.

  • 2
    funky30002930 commented
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    If you could cure a zombie piglin, maybe it would think you're attacking it and alert the horde, but when cured it could give better bartering deals

  • 4
    RoyalRex2 commented
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    I think there should be a way to change piglins back and forth between their zombie and normal forms, sort of like with villagers. I also think it is fascinating how the zombie version of piglins are more friendly than the normal ones. They should keep their unique differences, but I do like the potential the ability to change offers.

  • 1
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    I dont think there should be pigmen, but I do think zombie pigmen should be kept. Before the most recent snapshots, striking a pig with lightning would turn it into a zombie pigmen. I think this should still be the case, instead of it turning into a zombie piglin. This way, the zombie pigmen texture can be kept without impeding on the games consistency

  • 1
    Mc Rat commented
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    Would be great if you could also make them immune to zombification by curing them.

  • 0
    kdysr jtd commented
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    The process for curing them should be different. 

    You could use a golden carrot and a potion of strength on them for them to begin changing back into a Piglin. It could have a danger aspect where the zombie goes insane while it is being cured and attacks every mob it sees.

  • 3
    kdysr jtd commented
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    Maybe there could be a reputation system. The more good you do for the Piglins, the more they like you. It could be like when you breed a fox multiple times it will eventually not fear you. 

     

    Doing things like giving the Piglins armor, giving them gold blocks or items other than a gold ingot, or curing them they will eventually grow to like you as a group. It has to happen through a system like how Villagers spread gossip.

     

    Piglins will spread gossip that you helped them and any Piglin that hears the gossip will like you. This gossip will only affect a specific player. They might like you, but they don't care about other players that haven't helped them. Not every piglin in the Nether will know you are friendly they have to specifically tell each other first.

     

    It could have different levels: 

     

    1 - They no longer attack you for not wearing Gold

     

    2 - They let you open bastion chests

     

    3 - They will attack any hostile mob they see attack you

     

    4 - There could be a system for you to convince them to follow you

     

    5 - They will attack mobs hostile to the player automatically so long as the player they like is near them. They will now also attack any player that attacks the player they like.

     

    I don't know how it can be done but I would be happy if the update took another 5 months to come out just so this system is added. There have been many mods that allow the player to raise an army of NPCs. It would be amazing if it was finally in the game.

  • 2
    EdCoolLol commented
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    If zombified piglins aggro on piglins(happens sometimes) and kill them they should have a chance of turning into a zombified piglins depending on the difficulty

  • 2
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    The cured piglins should also have a higher chance of giving rare items while bartering

  • 0
    Robert Hall commented
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    I just upvoted this for the new curing piglins part, because all I want is piglins in the overworld. Mojang. When.