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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

14

Animal Villagers

6 Comments

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  • 1
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    Adding that many more villages just for villager variants is not the answer to adding more structures to the game.  As a player vs. wild game, there shouldn't be too much repetitive civilization.

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    Dinorauria commented
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    I like the idea of an animal village, but I feel as though they should be a bit different from our existing ones. Maybe the animal villagers prefer good old fashion barter trading, maybe they actually will attack you if popularity of you among them is low enough, or perhaps the structures they live in could be simple straw and stick huts.

    Either way, this post needs a few more details to it.

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    Bilbo Baggins commented
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    Why do we need more village structures?

  • 0
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    @Bilbo Baggins just what I've been saying.

  • 0
    Giant Dino commented
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    Great idea!

    Each one will trade their items will trade their items for a different germ (rubies, sapphires, lapis, pearl, opal...)

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    Grate idea, I have always wanted to be a veterinarian so I love animals and I think that you’re idea is amazing I was thinking the same thing! Love it!