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We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

23

Griefing Menu

4 Comments

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  • 1
    Azrhei commented
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    If creepers now drop all blocks like tnt then not really needed. I only hate when blocks despwn from explosion . But I think enderman should not despawn if holding block and should remind either near plyer or near where they stole the block.

  • 3
    Adam Griggs commented
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    I agree that we need a griefing menu or at least have it toggle for each mob type that it pertains to. I would like to have griefing turned off except for passive mobs like villagers and sheep. Villagers need griefing on so they can actually harvest and replant their crops, plus they never break blocks, just crops. Sheep just affect the state of grass on blocks. That is not a big deal typically. You've got my vote.

  • 0
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    Wither griefing off would make wither rose farms actually possible to be fully idiot-proof in the overworld without bedrock.

  • 1
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    If a "Griefing Menu" was added, I feel it being delimited by mob type would be the easiest option.

    (Y/N) Mob Griefing

    • (Y/N) Passive
    • (Y/N) Neutral
    • (Y/N) Hostile

    Personally, I dislike creeper holes; they are an inconvenience. But I absolutely despise Enderman burglaries. My personal default setting would therefore be Y,N,Y.

    • (Y) Villagers could still operate as vanilla. Sheep still work the same either way. When eating grass, they just don't change the block state when griefing is off.
    • (N) No Enderman thefts.
    • (Y) Creeper holes still occur and the end dragon could still break blocks.

    IMHO, this is a quality of life preference. If I place a block somewhere, I expect it to stay there and not go wandering off in the middle of the night. If a creeper blows up beside me, and I am not paying attention, this is player interaction, blocks around me are now items.