Now that the furnace supports recipe books, I was wondering if we could have something similar for brewing stands. Since potions are rather complicated to make, and knowing what brews what would help new coming alchemists.
Also, it would allow for people to add custom recipes for various potions. Perhaps we can take this a step further and allow players to program their own custom potions into the game using existing effects. It could allow users to make datapacks let the player acquire potions of levitation, luck, or a much more simplified resistance potion.
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I agree with the recipe book for potions. Having to log out to check the Wiki for recipes is a pain (realm servers boot me if I pause go off screen for more than a few seconds). Fortunately, I've been playing long enough that I know the recipes by heart, but it would help a lot of people.
Why does this post not have more votes?
How interesting.
Yes and no:
Please do not forget that one big part of Minecraft always was "finding-out-how-stuff-works". It would be good to have the recipes written somewhere in a secret book, as described here:
As soon as a player has taken a finished certain potion out of the brewing stand, it would then appear in your described "brewing stand inventory recipe book". This way, new players would still have to discover the recipes before they appear in there.
I really want this. I hate having to go on a website to check recipes
As leondsl said, yes and no. Part of the fun of the game is in having to learn how to do things. Although it is more convenient having recipe books, the first time a player crafts an item it should be out of experimentation or because they learned the recipe from a book they found in a dungeon.
i really want that to happen because i am afraid i will do a mistake so i seach every time in minecraft wiki before i make a potion ..please make is happen!!!
This is how it looks like.
We need this.
for now, you can use vanilla tweaks, which has a brewing guide resource pack
I feel like this should be implemented, but not right off the bat. You should have to find it in a dungeon or other structure and then you have to combine them, or it combines after you've found it. It's a great idea and I've thought about how great it would be to have, but also having to remember certain things is fun! But I agree completely, it would be an extremely helpful feature.
Why isn't this in Minecraft already? I think it encourages people to brew more potions as you doesn't have to search the internet for the recipes. It also doesn't change anything in the gameplay as if you don't want it, you can click it away.
This would be VERY useful. Maybe it would be something like what they did with the crafting table, with the book icon and you can click that to see the recipes you have. That would be SO much easier than constantly having to look it up over and over.
I agree with this as it can be quite a pain having to back and forth just to do a simple potion. Even if we were just given a simple chart that displays some simple info* it would be better than nothing.
*How a chart could be done:
Gunpowder = Splash Potion
Dragons Breath = Lingering
Glowstone = Potion Duration Increase
Water Bottle + Fermented Spider Eye = Weakness Potion
etc.
Im a potion master in Minecraft so i know all recipes except decay
I think when you first use a brewing stand you should have one available recipe: awkward potion. Once you have made that one, you either gain one recipe chosen at random, or the recipe for a basic potion of swiftness. (or maybe none! just guess!)
Loot chests can contain knowledge books for new recipes, eg:
-Underwater chests can contain water breathing or turtle master recipes
-Nether chests (fortress or bastion) can contain fire resistance, strength, or regeneration recipes, or knowledge of potent potions (as these are the ingredients you can find in the nether)
-Igloos with a basement can contain the recipe for weakness, because that is where you can learn about curing zombie villagers
-Strongholds can contain knowledge of how to make a lingering potion (preparing you to collect dragons breath before killing the dragon)
-End cities can contain the recipe for potion of slow falling
-Cleric villagers can sell at master level a recipe for a random potion
-And any other loot chest could have a chance to contain any other potion recipe, others being swiftness, slowness, leaping, healing, harming, poison, night vision, invisibility, splash potions, extended potions. (I couldn't think of appropriate places for these recipes)
If you gain a potion any other way, should you gain knowledge of how to make it? (from piglins or witches for example)
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