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39

Vampirism status effect

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  • 1
    Registered User commented
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    The potion to resist vampirism would stop you turning into a vampire. So you would drink before fighting vampires.

    I kinda was iffy about turning into a bat. So maybe it could only last 2 minutes and recharges for 5 minutes. Maybe it's a poor man's Elytra. This one could go, because the rest is interesting enough.

    What I was thinking about was balance, so that getting this effect could be useful but have some disadvantages.

  • 0
    Registered User commented
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    Vampires (including the player with vampirism) should burn in daylight and have these status effects in the nighttime: 

    • Speed 2
    • Jump Boost 2
    • Resistance 3

    Also, they should be avoided by: 

    • Villagers
    • Cats
    • Ocelots

    They should also be attacked by wolves. 

  • 0
    Registered User commented
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    Vampires

    The vampire resistance potion is brewn with garlic

  • 2
    Registered User commented
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    The status effect should be reversible IMO using a potion, different from Vampire Resistance Potion, which would be used for preventive purposes. The cure for Vampirism should be more expensive than V.R.P. and induce some secondary effects to the player for a limited amount of time (by example, while the potion is doing its work, like when curing zombie villagers and they shake).

  • 1
    Registered User commented
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    I really like the idea. It would give Minecraft more of a eerie effect, but I would agree that it would be to intense to turn into a bat. Good thinking

  • 0
    Registered User commented
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    uhhh WAY TO OPd