The Curse of Binding and Vanishing were great additions, but what more could be added?
The Curse of Sickening - When held or worn, the item will make you lose saturation and hunger points faster than usual.
The Curse of Weakening - The item will do less damage (or in the case of armor, absorb less) and will take 2 durability per use.
The Curse of Clumsiness - When in your hand, the item will randomly drop out of your hand and you will have to pick it up.
The Curse of Confusion - The item will switch places with another item in your inventory. It will look like that item, but i cannot be used. The real item is the one that looks like the cursed item.
Miner's Misfortune - Only can be applied to pickaxes. When the pickaxe is used, it has a 15% chance to not drop what you mined.
The Curse of Slowness - When the item is in your inventory, you are given slowness 3 and mining fatigue.
That's it! I hope you enjoyed my minecraft CURSE IDEAS!
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