Discuss Minecraft's scripting and modding capabilities, including APIs, tools, customization, automation, and creator workflows. Share ideas and feedback on how players and creators can extend and customize Minecraft.

37

Command eggs!

1 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    The in-world entities include a lot of in-world, entity-specific data which makes it error-prone as well as crash-prone to duplicate.

    Ever head about the bug when two entities shared a UUID?