X

NOTICE

Are you sure you want to report this?

How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks) before you post!

114

Remove phantoms they break the game

43 Comments

Post a new comment:

Please sign in to leave a comment.

  • 0
    Comment actions Permalink

    They are entirely unnecessary. You’re basically punished for not sleeping whose choice should be the player’s. Unless you wanna reset your spawn point to a completely random spot, it prohibits exploring around the world. Their hit box is pretty much non-existent. Unlike all other mobs except zombies really, phantoms only drop loot helpful to players who have made it to late game. This is kind of a problem on realms especially those based on Xbox where commands are hard to use. Not everyone is available to sleep and I don’t really wanna have to hide inside my house or go underground just to avoid some stupid vulture. NOT TO MENTION THEY CAN SWIM IN THE WATER TOO. I don’t see a problem with a flying mob, or it’s loot that drops, just make it so that maybe it only spawns in a certain biome or something like that, or the fact that it doesn’t attack you when you don’t sleep.

  • 0
    Comment actions Permalink

    Here's why there should be at least a gamerule to disable the spawning of phantoms:
    1. They do not add any value to the gameplay at all. The only drop the have is as much as useless to most normal players.

    2. Having to sleep through the night, go mine or stay inside only to get rid of phantoms shouldn't even be a thing. Every other common mob in minecraft can be avoided by a simple 2-block high wall/elevated terrain or hole. Not being able to go outside during the cozy night on top of your house for example because phantoms will come and knock you around forever driving you mad is not a "feature" suitable for minecraft.

    3. There are NO command-based ways to get rid of them.

    4. They're extremely unbalanced and take ages to kill because you only have time to hit them once each time they dive down at you. Most of the time they WILL hit you as they CAN'T MISS. Unlike skeleton arrows, phantoms can turn as quickly as the player and WILL ALWAYS hit the player if the player doesn't hit them quickly enough. They're practically unavoidable as they're both faster than the player and can fly out of the players reach in a second, and all the player can do is to wait for the phantom to attack.

    5. They make awfully loud noises that are both irritating and ruins the atmosphere of minecraft, so just staying inside wont keep you from being bombarded with phantoms circling around your house hissing and screaming constantly.

  • 0
    Mikey Goes UK commented
    Comment actions Permalink

    i don't like the phantoms.
    For me personally it only adds annoyance in the form of ...
    getting a hit, oh it's a phantom, running towards a bed ...
    I think that when a player takes actions as to light up the surroundings to prevents mobs
    (which takes time and effort) the player should not be punished by some sneaky mob that
    thinks "it's far past your bedtime matey".

  • 0
    joel jamieson commented
    Comment actions Permalink

    I hate these things, they mess up my castle aesthetic. I wish you could enable “raids” for them. I very much dislike having to build a dome around my house. Who does minecraft think I am? Sandy from sponge bob? I think not.

  • 0
    Comment actions Permalink

    I agree to remove them or make away to turn them off and it's hard to have people to sleep when there in mines. its minecraft not a hardcore survival game you want to make people sleep that's what normal mobs are for. keep it but make a off switch so everyone is happy.

  • 0
    Comment actions Permalink

    I like the idea of Phantoms, but they feel out of place or broken. A simple fix is to just keep them out of the light.

    Phantoms are an interesting mob, and I think they should be included. However, they don't follow the rules of Minecraft mobs.

    Certain mobs spawn and are immediately hostile. I have some control of whether or not they spawn in my immediate vicinity by controlling the light level. This gives me the ability to prevent them from attacking because they are to far away to be aggro-ed.

    This is not true with Phantoms. When they spawn, they are immediately hostile, I have no ability to prevent them from spawning, and when they spawn they are always close enough to be aggro-ed.

    I can't tell if this was a deliberate break from the game mechanics or if it was an accident. I suspect it may have been the latter.

    Still, I don't want them removed. So, here is my solution:

    --Phantoms will not enter an area that is sufficiently lit, unless aggro-ed (such as with the Enderman). Everything else stays the same.--

    This allows traditional base building at night without bed gimmicks, and keeps the danger of night exploration. It also fits the game lore of Phantoms disappearing at daybreak.

  • 0
    draglorr commented
    Comment actions Permalink

    since i feel like he summed it up perfectly, i'll quote USocky from Reddit;

    I really hate the new Phantom mob. I like the basic premise of them - flying hostile undead mobs that hover like vultures and divebomb players. The issue I have is how they spawn - if you don't sleep in three days, they will spawn directly over you and attack.

    Why exactly should I be punished for not sleeping for three days? Never in the game have I thought "You know what would improve my experience? Being forced to sleep every three days and being punished if I dont!". One of the best things about minecraft is the open-ended objectives. Want to follow the storyline and beat the ender dragon? Great! Want to build giant structures and place torches everywhere so you don't have to deal with mobs? Go for it! Want to be a hunter-gatherer nomad and explore the world freely? Sure, but don't forget to click your bed every three days!

    I seriously don't understand how this positively adds to the gameplay experience. I think the mob is a cool idea, but being implemented as essentially a punishment for something so arbitrary as not sleeping X nights seems absurd to me. If anything it's just a huge annoyance when I've been doing whatever for hours, then it's "Well, I have to stop what I'm doing and click my bed or else I'm going to be harassed by these unavoidable mobs.".

  • 0
    draglorr commented
    Comment actions Permalink

    i just dont understand why people are punished for not clicking their bed. What if i want to explore and not reset my spawnpoint?!

  • 0
    AKkushking420 commented
    Comment actions Permalink

    How come I survive every mob in this game just to be kicked off a ledge by the phantoms. Why do I survive skeletons, zombies, ghasts, wither skeletons, blazes and every other mob. But these things hit you twice in a pack of three after pushing you off something and boom you lose 60 levels of xp instantly. Not a good addition to the "mobs" nearly ruins this game for me. Yes they are extremely annoying! Their motion effect is sad to watch. Half the time when you hit them, they still hit you. They dont have a set path and so they move terribly throughout the game, getting stuck on all sorts of stuff and glitching all around in order to hit the player. It makes no sense that these things just keep coming after you kill one after the other. They dont make sense to me to be in this game.
    I try to play on hard all the time. But I may try easy if it makes these things go away!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! At least something needs to change🤔

  • 0
    Askisnask commented
    Comment actions Permalink

    I do not like phantoms, I want an option to turn them off. They ruin night time survival adventures for me. They are a soft limit that is completely unnecessary to have, as they actually make it difficult to enjoy certain elements of the game.

  • 0
    Comment actions Permalink

    phantoms work as intended punishing people who don't sleep enough and sleeping constantly wow you need to sleep once every 3 days no the humanity what a disaster quit whining and just sleep  once in a while 

  • 0
    john bates commented
    Comment actions Permalink

    Phantoms are very annoying in survival mode.
    Please either make them optional or have them in hardcore only.

  • 0
    Comment actions Permalink

    heleenduren9000  "quit whining and just sleep" oh really? and why don't we just quit whining and just eat a carrot every 2.2 days or become blind; or quit whining and just go to y=255 every 4 days? The choice to punish the player for not sleeping every 3 days is baffling to me. It adds literally nothing enjoyable to the game and makes many styles of play unbearable.

    People have said that creepers are annoying so phantoms shouldn't be removed for being annoying, but creepers have a hitbox that covers there whole body, creepers are not the fastest mob in the game, creepers don't spawn in light places, creepers don't take minutes to kill because they can't be attacked most of the time, creepers don't spawn close to the player in large flocks, creepers don't drop an item that is useless to 99.9% of players.

    Phantoms need to be reworked or removed.