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101

Multiple Biomes in Buffet Selection (was: Make Buffet World Type GUI Better)

10 Comments

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    Timkat1994 commented
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    This so much. Can't make a proper ocean world without all the different ocean biomes included.

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    Declan Voyle commented
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    it would also be nice to have an option to get all the biomes, like a normal world.(not including nether and end, you should have to use porlals to get to them)

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    There should be boxes next to the biomes by clicking which you can select them. It'd display a checkmark. There should also be "select all" and "deselect" options.

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    TubsO28 commented
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    A select multiple would be probably the easier of them to implement, doing the whole coordinates things might be overkill. 

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    There should also be sliders to determine how rare the biomes are.

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    Azrhei commented
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    Just bring back custom presets and merge buffet but also add biome selection. 

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    its also worth noting that in its current state even only generating worlds with 1 biome type, there are a couple of really major problems. namely that in cave worlds trees cant generate which massively hinders survival, and in sky islands diamonds barely ever generate if they generate at all, because the islands usually dont go below 16 where diamonds would be generated, and while a small amount of terrain does generate below 16, its so small that the already rare diamonds are non existent for a survival player. i really hope the buffet generation is still being worked on, if you could fix these issues and make it possible to generate a world with all or at least more than one biome that would be amazing.

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    I really would like this

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    jareth verens commented
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    This basically NEEDS to be added into the game.

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    Noah Shaw commented
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    maybe a percentage aswell, for example 90% desert 10% badlands