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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

14

Limping

3 Comments

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  • 1
    Registered User commented
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    Please no....  I get that it's realistic, but it would also be a pain.  Especially if you accidentally fall a long distance, barely survive, are surrounded by mobs, AND you have slowness, nausea, weakness, and mining fatigue.  It turns that scary accidental fall while caving into a near-guaranteed death.

  • 0
    Registered User commented
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    I like the idea of a mild slowness but the rest is just too extreme.

  • 0
    Registered User commented
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    Just give the player a slowness effect when he takes 5 or more fall damage but then lower the amount of fall damage taken from heights to balance it out