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Shulkers should Spawn Naturally: Shells Need to be Renewable

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    Maybe a gamerule?  Because the current system is fine for single player worlds, or even servers with only a handful of friends.  But you're right that a large server is in trouble.

    I wouldn't object to them just naturally being able to respawn, but their lack of respawning encourages looting more and more cities in single player worlds, rather than camping the first large city found.

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    I agree, it also makes interesting new concepts like shulker farming possible.(which is why it probably won't be added)

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    What servers usually do, at least with java, is to use an external tool to delete most (or all) of the end and have it regenerate fresh.  Maybe an internal method for resetting the end would help?  That way it's not as exploitable as having shulkers respawn, but it's a lot more straightforward to have fresh shulkers available.

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    MAYBE there could be a type of Enderman called the Regen it has green eyes and is neutral but does not care if you look at it. The Regen will Regenerate the End Cities by placing blocks. Regens have island s of their own and on these islands shulkers are used as pets but are normally Shulkers. Once city or boat is Regenized Shulkers will spawn on it, but Regen islands are 12 blocks above the Void and are in between the center islands and the cities, making them hard to get to.

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    Wolff Hero commented
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    I was thinking about this. People go to the cities to get more elytra anyway and the loot. Suggestions: Make the loot more valuable. Allow Shulkers to spawn anywhere. Keep traveling and you'll find random Shulkers on the ground or on sides of purpur plants. Maybe they should have a small chance to respawn. But at least, while you are wondering and exploring, you'll see Shulkers around you without finding cities. I would appreciate that. Maybe a small chance they respawn, if new plants were sown? Or instead of respawn, you could breed them with the fruit? Just don't get killed in the process!

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    Ule Tir commented
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    I agree. Non-renewable items shouldn't be for the extremely useful items. Shulkers are way to useful they need to be respawnable

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    Good idea

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    It's a good idea but.... Who says that the multiplayer server would not use it as a farm... I mean in survival alone maybe it's useful but in Multiplayer servers the one who made it its gonna share it with other players? That must be a condition

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    I agree, just yesterday I had to get about a stack of shulker shells, and I couldn't find a new end city, like really, making shulker farms wouldn't be op at all, maybe making them spawn no as common as endermen, but I mean a shulker farm that produces 100 shells per hours is not that op, just think about enderman farms, they need a heck ton of storage and sometimes having that many pearls in the floor lags, making shulkers renewable is something that we need