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293

Custom Player 3D Model for Java & Bedrock Edition

37 Comments

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  • 0
    Conflated9055 commented
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    Nah, I think it would ruin the charm of classic Java.

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    mautriestomc commented
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    PLEASE I WOULD PAY FOR THIS AS A DLC I DON´T CARE WE NEED THIS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    I was thinking about something similar recently: Accessories. Basically, even if you couldn't change or remove any parts already there (arms, legs, body) you could add new ones, like wings or taller hats, to really make your skin stand out. And if those accessories conflicts with armor or elytras, it would disappear when equipping the armor pieces. (Wings vanishing when elytra is equipped, hat vanishing when helmet is equipped, etc.) You would also be able to disable other people's accessories if they get in the way of PVP somehow.

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    Now that character creating is back in Bedrock, this should definitely come to Java.

  • 0
    JeGingerRik commented
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    I think skins just could be more 3D as in you built up from a small cube with actual 3D pixels you could make it as big or small as you want but you wouldn't be able to remove the small cube where you would build on, as this might be laggy there could be a option or gamerule to disable 3D skins

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    copperEye2553 commented
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    i think the main body model that we have now would be hard-coded, and the parts we model would be the additional cuboids

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    Bro I just want Prosthetic legs in Java edition