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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

69

Scythe

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    johnoad commented
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    shouldnt be called a scythe tho... I'm sure there are better names!

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    Why shouldn't it be called a scythe?  Scythes are literally used to harvest wheat.  It doesn't make as much sense for the root crops, but eh...

    And no, the hoe does not already do this.  It could be an added function to the hoe, but it's not a function we already have in an item.

    However, you CAN use a fortune enchanted tool to harvest crops to get more from them.  Wheat only gives more seeds, though.  It also doesn't use tool durability, so it won't waste your Fortune III pickaxe.

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    The hoe has already filled the game's spot as a farming tool.

    If "scythes" were added, I could see them being an abstract weapon with a sweeping damage range like swords, perhaps an in-between of the sword and axe in terms of damage and attack range.

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    StagmanOG commented
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    Scythe would be good for a few things. I have a post about weopons and Combat if you want to check that out. In my opinion the Scythe should- Be crafted in the Smithing Table when it gets functionality

                                 -Deal the same damage as the Sword with the Sweep of the Broad Sword

                                 -Yield a higher amount of crop

                                 -Reduce chance of harvesting poisonous potatoes

                                 -And have the same range as the Long Sword

    To understand this info check out my Combat Update V2 post thnx for reading :)

     

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    Seb 103 commented
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    We have Pickaxes for Mining.

    We have Axes for Chopping.

    We have Shovels for Digging.

    We have Hoes for Tilling.

    We need Scythes for Harvesting!

     

    Using a Scythe on fully-grown crops, gives you the item, and transforms the crop back to its first stage of growth, so you don't have to re-plant the crop.

    Could come in a tool's typical varieties; wood, stone, iron, gold & diamond.

     

    Could be used on:

    Wheat

    Sugar Cane

    Bamboo

    Netherwart

    Ferns & Tall Ferns

    Flowers & Tall Flowers

    Grass & Tall Grass

    Seagrass & Tall Seagrass

    Lily Pads

    Kelp

     

    PS. You should also require a Hoe to harvest the root vegetable crops, such as; Potatos, Carrots & Beetroots.

     

    PPS. You should also require shears to harvest crops that you have to 'cut' off their respective plant. Including; Melons, Pumpkins, Sweet Berries & Cocoa Pods.

     

    PPPS. It doesn't make sense to be able to harvest crops with your bare hands, when you'd require a tool to do so in real life!

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    Blast Burner commented
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    @johnoad If you think it shouldn't be that basic then I guess the regular sword should be called a Katana.

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    MCjossic commented
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    @Seb 103 

    While I agree that the Hoe would make more sense, I still think it should be the Scythe. I feel this is like saying that you use an Axe for all the chopping trees, but you use a Sword for Acacia because it's different

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    I think instead of making an entirely new tool, they should probably just add this function to shears.

    By this function I mean this...

    The shears would harvest wheat without destroying the plant, and may give you a slightly higher chance of getting more wheat...

    I don’t think it should go beyond Wheat...

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    Trenix90 commented
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    Shouldn't be a used like a weapon or comparable to one, aside from that I'd agree with this suggestion. Tools should not be weapons.

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    Cole Hammond commented
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    I think the scythe should act like a normal hoe except it does more damage and can be used in place of a sword. The Scythe would have a higher chance of dropping heads and skulls. The scythe would be crafted with a hoe and another material of its kind.

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    When using a scythe the drops should automatically get pulled into your inventory, Including mob drops.

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    The scythe should have another variant, the combat scythe. that would keep it from being OP. Other than that, good idea.

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    Seb 103 commented
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    MCjossic

    Hi, can you do me a favor and please edit my username in this post (and in your comment).

    I've recently changed it from 'Sebastian Hart', to 'Seb 103'.

    Thanks very much. :)

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    sir bruh commented
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    If there's a thoring functionality or enchantment that would be cool ^w^

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    TheCreator115 commented
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    Adding fortune should increase crop yeild

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    MCjossic commented
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    Trenix90 What about the Axe? It's a tool for wood based blocks and also a weapon that actually does more damage than swords, at the cost of charging time

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    Here are some bonus ideas:

    It should be dispensable on crops. When dispensed, it will add some damage to the scythe. Any wheat, carrot, beetroot, or potato in front of the dispenser will drop twice as much of the crop/seeds, and set the plant growth to zero. This would also happened if you clicked on the crop with a scythe.

    Attack should be a lot like sweeping edge, with as much attack as an axe or the same type.

    It should be crafted like below. Just know that T means that type, such as wood, stone, iron, diamond, or netherite. S means stick.

    T T T

           S

           S