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1449

(Swamp) Fog

under review

50 Comments

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  • 0
    LucozadoUrBoi commented
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    yes

  • 1
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    Fog could also deaden sound and make it harder to hear mobs.

  • 0
    sSolisv commented
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    Also this would be a super useful effect por mapmaking!

  • 1
    F1nnWeebzy111 commented
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    Voted it because it would make it more intense if you found a house or witch

    great idea

  • 0
    Burger Eater commented
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    #swamp biome chooser 2020-2021

  • 0
    Bradly Sutton commented
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    Yeah i also had the idea of fog and i would also like to see it in minecraft!

  • 1
    Willem H commented
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    I feel as though a fog effect that's thick on the ground but lighter above it could be extremely fitting

  • 1
    derpyduck7459 commented
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    Cool Idea!

     

  • 4
    Uhohhotdog83 commented
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    I'd prefer if this were more of a weather event.

  • 1
    AEMILIANOLG commented
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    Please put it

  • 1
    BionicEyeball commented
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    Since fog affects visibility, it should also affect the distance at which mobs will react to you, allowing you to sneak up on them and lose them more easily when they chase you. I would also severely reduce the range at which Skeletons or Pillagers would be able to shoot at you. 

    If they add this, it should be not only in Swamps but also in the Ocean Biome and any biome near the Ocean. 

  • 2
    Joe Brennan commented
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    Only close to the ground, so you can look down on it

     

  • 2
    Landerzy * commented
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    Maybe the fog would be disappeared if there is sunny or full moon?

  • 1
    UnbidRegent50 commented
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    Bog fog.

  • 1
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    I definitely think swamps should have fog, but every biome should have fog every-once in a while so that it can make players be more careful and make scenarios like raids more intense

  • 2
    OneiricAlaric commented
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    This would make a good global weather effect much like rain. It's only visible in or nearby certain humid biomes (rivers, oceans, swamps, jungles). For those who don't like rain and won't like this, the set weather command would be available.

    I think that the primary gameplay purpose of fog (other than the cool aesthetic it provides and the visibility challenge for players) would be changes to hostile mobs. Phantoms could have different behavioral patterns in the fog and even spawn differently, such as spawning in the daytime or even when the player has slept recently. Endermen might not be hurt in the fog, but they could experience a weakening effect and have increased teleportation rates. Illager patrol spawn rates could be increased and have a chance of including witches on spawning. Witch spawn rates would be increased and have some added benefits, such as magical armor or faster regeneration. If fogs became particularly dangerous, ghasts could spawn near nether portals in the overworld and would disappear when the fog lifted.

    Theoretically, if witches and fog had a certain affinity, witch phases of raids could have a small chance of summoning the fog weather effect.

    Fogs would be terrifying (although the effects could be mitigated on easier difficulties) and add additional challenge to overworld encounters for experienced players.

    Nearby conduits would increase fog visibility.

  • 2
    AP LH commented
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    I think you should have the ability to turn this off in the world settings, because some players might not want this, or maybe just not in some worlds. (I like the idea)

  • 0
    blocksaway commented
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    That would make the swamp biome more recognizable to new players. I like this idea, however I would like some more details on what The particle effects Look like if there are any.

  • 1
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    This is a great idea but I think it would be best in a fog cycle after rain, not all the time

  • 0
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    I would also like to see that in other biomes, like the jungle, plains, or any for that matter. Just that it would be best if it happened at somewhat random times, like rain or snow. It might occur more in Jungle or Swamp biomes, though it can happen in others. And I happen to like what 'MogrimTheDark' had said, where each biome could have its own unique weather.