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Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

1453

(Swamp) Fog

under review

50 Comments

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  • 28
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    in retrospect I thought over this idea a bit more after posting. such a thing could likewise be done in the desert with sand storms, the purpose being to give certain biomes detrimental weather for the purposes of making the game more atmospheric, and make weather that much more relevant. 

  • 14
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    They could definitely use the atmosphere! Voted.

  • 10
    MindBlown101 commented
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    Great idea, but I suggest that it should depend on the weather and time. For example at night it would be thicker than at day and during rain or thunderstorms it be so dense that the player can only see about 20-30 blocks away.

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    The overall addition of foggy weather would be a great addition to the weather cycle. Like rain it should only last 0.5-1 day. Only cold-medium temperature biomes should be affected. If weather could also be more local instead of worldwide that would be awesome as well.

  • 4
    Uhohhotdog83 commented
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    I'd prefer if this were more of a weather event.

  • 2
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    Cool idea!! Mayby some special particles too!

  • 2
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    Alejandro Baars  I honestly like the idea of it being in more biomes than just the swamps.

     

    ClockSpiral .  Swamps tend on average to be pretty humid. It's why they are swamps. It's wet and the water is sort of overtaking the land. Yes they don't always have fog but this kind of biome has the perfect conditions to create fog.

  • 2
    bcross408 commented
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    I sincerely like this idea. Fog would make swamps more interesting than they currently are. 

  • 2
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    Great idea! Instead of the surrounding ambience being blue like Bedrock on low distance rendering, it would be light grey, white, or dark grey, depending on the time of day. 

  • 2
    Joe Brennan commented
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    Only close to the ground, so you can look down on it

     

  • 2
    Landerzy * commented
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    Maybe the fog would be disappeared if there is sunny or full moon?

  • 2
    OneiricAlaric commented
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    This would make a good global weather effect much like rain. It's only visible in or nearby certain humid biomes (rivers, oceans, swamps, jungles). For those who don't like rain and won't like this, the set weather command would be available.

    I think that the primary gameplay purpose of fog (other than the cool aesthetic it provides and the visibility challenge for players) would be changes to hostile mobs. Phantoms could have different behavioral patterns in the fog and even spawn differently, such as spawning in the daytime or even when the player has slept recently. Endermen might not be hurt in the fog, but they could experience a weakening effect and have increased teleportation rates. Illager patrol spawn rates could be increased and have a chance of including witches on spawning. Witch spawn rates would be increased and have some added benefits, such as magical armor or faster regeneration. If fogs became particularly dangerous, ghasts could spawn near nether portals in the overworld and would disappear when the fog lifted.

    Theoretically, if witches and fog had a certain affinity, witch phases of raids could have a small chance of summoning the fog weather effect.

    Fogs would be terrifying (although the effects could be mitigated on easier difficulties) and add additional challenge to overworld encounters for experienced players.

    Nearby conduits would increase fog visibility.

  • 2
    AP LH commented
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    I think you should have the ability to turn this off in the world settings, because some players might not want this, or maybe just not in some worlds. (I like the idea)

  • 1
    Caiocraft360 commented
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    Ficaria muito legal com isso daria um ar de terror que é algo que combina com pântano.

  • 1
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    Mi espanol es malo, pero aquí voy.

    Si, las tierras pantanosas definitivamente deberian sentirse como lugares oscuros lugubres.

  • 1
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    This would be so cool! Imagine it, your deep in a foggy swap and then... A witch pops out!

  • 1
    Bestofgoon commented
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    Had the same Idea already a few years ago before I stopped playing. I started playing recently again and when suggesting this idea I saw that someone already had done it. So it would be a great addition to the game!

    Maybe make the fog dense, whitish or greenish and also add Herobrine who can spawn very rarely in the fog. 

  • 1
    sirdaniel0 commented
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    And maybe you could catch fog in a bottle to make some sort of potion! 

  • 1
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    also add something like this in snowy biomes

  • 1
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    Fog is a great idea! It should also be able to be turned off igame settings if the player doesn't want it (only changeable when making) ,drowned could walk in it maybe? Voted!

  • 1
    Drifting Blyu commented
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    I like it, but people already hate rain, so fog would probably bother them. A fog opacity slider would have to be added into the options so that it can be turned either to where it's comfortable or completely off.

  • 1
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    And undead mobs would not burn in the mist.  A swamp lantern should also be in the game fore clearing the fog.

  • 1
    Sunsprint commented
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    This could fade in and out like rain!

  • 1
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    Fog could also deaden sound and make it harder to hear mobs.

  • 1
    F1nnWeebzy111 commented
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    Voted it because it would make it more intense if you found a house or witch

    great idea

  • 1
    Willem H commented
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    I feel as though a fog effect that's thick on the ground but lighter above it could be extremely fitting

  • 1
    derpyduck7459 commented
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    Cool Idea!

     

  • 1
    AEMILIANOLG commented
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    Please put it

  • 1
    BionicEyeball commented
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    Since fog affects visibility, it should also affect the distance at which mobs will react to you, allowing you to sneak up on them and lose them more easily when they chase you. I would also severely reduce the range at which Skeletons or Pillagers would be able to shoot at you. 

    If they add this, it should be not only in Swamps but also in the Ocean Biome and any biome near the Ocean. 

  • 1
    UnbidRegent50 commented
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    Bog fog.